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Reviews from August 2014 (23)

Two Serpents Rise: A Novel of the Craft Sequence

Two Serpents Rise  (Craft Sequence, volume 2)

By Max Gladstone  

4 Aug, 2014

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In the follow-up to Three Parts Dead, Gladstone introduces a new cast, as well as a new setting. Unlike Alt Coulomb, the city-state of Dresediel Lex crushed its bloody gods entirely; roles that were fulfilled by the gods now fall to humans and the Craftsmen and Craftswomen of the city. If the humans fumble the ball, the entire city will suffer.

Dresediel Lex is an artificial, fragile oasis in a vast desert; ensuring the water supply is even more central to it than it is to other cities. Red King Consolidated manages the water supply and until now has done an acceptable job of meeting the city’s ever expanding needs. Until now…

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Footfall

Footfall

By Larry Niven & Jerry Pournelle  

3 Aug, 2014

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I remembered Footfall as one of those excessively long science fiction novels of the pre-Aught Three and when I picked it up I was surprised to see that my May 1986 Del Rey mass market paperback was only 582 pages (including the authors’ bios at the end), barely an evening’s read. When I put the book back down eight long hours later, I was still surprised that Footfall was only 582 pages because the authors managed cram in the mediocrity and tedium of a much longer novel.

It’s still better than a lot of the competition.

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Three Parts Dead: A Novel of the Craft Sequence

Three Parts Dead  (Craft Sequence, volume 1)

By Max Gladstone  

2 Aug, 2014

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I am very annoyed at the people who have been selecting my reading material for the last 13 years for not having ever sent me a Max Gladstone book and with Gladstone for not having more books in print now that I have discovered them.

Decades ago, the Gods declared war on the human Craftsmen and Craftswomen. The Gods lost, decisively. The Great Powers are for the most part the nations run by and for the interests of the Craftsfolk; this has certain implications0 that are developed over the series.

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