Five hundred years ago, magi created a weapon they couldn’t control. An infestation that ate magic — and anything else it came into contact with. Enemies and allies were equally filling.
Only an elite team of non-magical humans, known as sweepers, can defuse and dispose of infestations before they spread. Most die before they finish training.
Laura, a new team member, has stayed alive longer than most. Now, she’s the last — and only — sweeper standing between the city and a massive infestation.
After the tempest, after the reunion, after her father drowned his books, Miranda was meant to enter a brave new world. Naples awaited her, and Ferdinand, and a throne. Instead she finds herself in Milan, in her father’s castle, surrounded by hostile servants who treat her like a ghost. Whispers cling to her like spiderwebs, whispers that carry her dead mother’s name. And though he promised to give away his power, Milan is once again contorting around Prospero’s dark arts.
With only Dorothea, her sole companion and confidant to aid her, Miranda must cut through the mystery and find the truth about her father, her mother, and herself.
New Earth, 2296. Two years after the destruction of a universal surveillance system called the Intercept, New Earth struggles to keep crime under control. The citizens are free, but not protected.
Violet Crowley, the eighteen-year-old daughter of New Earth’s founder, has opened Crowley & Associates, a private detective agency, to handle the overflow from the overburdened police force.
Violet’s first case — a death written off as a suicide — becomes an obsession. Soon a series of similar deaths leads Violet to believe the Intercept is not only still running — it’s in the hands of a killer.
Return to the world of Clockwork Boys in this all-new novel from T. Kingfisher!
Halla is a housekeeper who has suddenly inherited her great-uncle’s estate… and, unfortunately, his relatives. Sarkis is an immortal swordsman trapped in a prison of enchanted steel. When Halla draws the sword that imprisons him, Sarkis finds himself attempting to defend his new wielder against everything from bandits and roving inquisitors to her own in-laws… and the sword itself may prove to be the greatest threat of all…
The Poisonwood Bible is a story told by the wife and four daughters of Nathan Price, a fierce, evangelical Baptist who takes his family and mission to the Belgian Congo in 1959. They carry with them everything they believe they will need from home, but soon find that all of it — from garden seeds to Scripture — is calamitously transformed on African soil. What follows is a suspenseful epic of one family’s tragic undoing and remarkable reconstruction over the course of three decades in postcolonial Africa.
The novel is set against one of the most dramatic political chronicles of the twentieth century: the Congo’s fight for independence from Belgium, the murder of its first elected prime minister, the CIA coup to install his replacement, and the insidious progress of a world economic order that robs the fledgling African nation of its autonomy. Against this backdrop, Orleanna Price reconstructs the story of her evangelist husband’s part in the Western assault on Africa, a tale indelibly darkened by her own losses and unanswerable questions about her own culpability. Also narrating the story, by turns, are her four daughters — the self-centered, teenaged Rachel; shrewd adolescent twins Leah and Adah; and Ruth May, a prescient five-year-old. These sharply observant girls, who arrive in the Congo with racial preconceptions forged in 1950s Georgia, will be marked in surprisingly different ways by their father’s intractable mission, and by Africa itself. Ultimately each must strike her own separate path to salvation. Their passionately intertwined stories become a compelling exploration of moral risk and personal responsibility.
Dancing between the dark comedy of human failings and the breathtaking possibilities of human hope, The Poisonwood Bible possesses all that has distinguished Barbara Kingsolver’s previous work, and extends this beloved writer’s vision to an entirely new level. Taking its place alongside the classic works of postcolonial literature, this ambitious novel establishes Kingsolver as one of the most thoughtful and daring of modern writers.
Rick Riordan Presents Yoon Ha Lee’s space opera about thirteen-year-old Min, who comes from a long line of fox spirits. But you’d never know it by looking at her. To keep the family safe, Min’s mother insists that none of them use any fox-magic, such as Charm or shape-shifting. They must appear human at all times. Min feels hemmed in by the household rules and resents the endless chores, the cousins who crowd her, and the aunties who judge her. She would like nothing more than to escape Jinju, her neglected, dust-ridden, and impoverished planet. She’s counting the days until she can follow her older brother, Jun, into the Space Forces and see more of the Thousand Worlds. When word arrives that Jun is suspected of leaving his post to go in search of the Dragon Pearl, Min knows that something is wrong. Jun would never desert his battle cruiser, even for a mystical object rumored to have tremendous power. She decides to run away to find him and clear his name. Min’s quest will have her meeting gamblers, pirates, and vengeful ghosts. It will involve deception, lies, and sabotage. She will be forced to use more fox-magic than ever before, and to rely on all of her cleverness and bravery. The outcome may not be what she had hoped, but it has the potential to exceed her wildest dreams. This sci-fi adventure with the underpinnings of Korean mythology will transport you to a world far beyond your imagination.
The book contains six unpublished Continuing Time stories, and twelve stories scattered around parts of the Great Wheel. Many of them are semi-related — Georges Mordreaux, from “The Armageddon Blues,” appears in two of the non-Continuing Time stories.
Tales of the Continuing Time
The Shepherds 2049; Leftbehind 2485 — 2489; The Shivering Bastard at Devnet 2676; A Son Enters, Stage Right 2681; Smile and Give Me a Kiss 2821 — 2873; Platformer 3021 — 3022
Realtime; The Gray Maelstrom; Given the Game; Strings; Play Date; Sideways; What Is And Is Not True; Uncle Jack; Old Man; A Conversation in the Kitchen With Her Father; Hell, Next Five Exits; All Possible Worlds
They were sent to build a utopia, but all they found on Mars was death.
Frank Kitteridge has been abandoned. But XO, the greedy – and ultimately murderous – corporate architects of humanity’s first Mars base made a costly mistake when they left him there: they left him alive. Using his skills and his wits, he’s going to find a way back home even if it kills him.
Little does he know that Mars isn’t completely empty. Just over the mountain, there’s another XO base where things are going terribly, catastrophically wrong. And when the survivors of that mission find Frank, they’re going to want to take even the little he has away from him.
If there’s anything in Frank’s favor, it’s this: he’s always been prepared to go to the extremes to get the job done. That’s how he ended up on Mars in the first place. It just might be his ticket back.
Cassilde Sam is a barely solvent salvage operator, hunting for relics in the ruins left by the mysterious Ancestors — particularly the color-coded Elements that power most of humanity’s current technology, including the ability to navigate through hyperspace. Cassilde is also steadily fading under the onslaught of Lightman’s, an incurable, inevitably fatal disease. She needs one last find big enough to leave a legacy for her partner and fellow salvor Dai Winter.
When their lover and former colleague Summerlad Ashe reappears, offering them a chance to salvage part of an orbiting palace that he claims contains potentially immense riches, Cassilde is desperate enough to take the gamble, even though Ashe had left them both to fight on the opposite side of the interplanetary war that only ended seven years ago. The find is everything Ashe promised. But when pirates attack the claim, Cassilde receives the rarest of the Ancestors’ Gifts: a change to her biochemistry that confers near-instant healing and seems to promise immortality.
But the change also drags her into an underworld where Gifts are traded in blood, and powerful Gifts bring equally powerful enemies. Hunted for her Gift and determined to find Gifts for her lovers, Cassilde discovers that an old enemy is searching for the greatest of the Ancestral artifacts: the power that the Ancestors created and were able to barely contain after it almost destroyed them, plunging humanity into the first Long Dark. Haunted by dream-visions of this power whispering its own version of what happened, Cassilde must find it first, before her enemy frees it to destroy her own civilization.