Books Received, July 9 — July 15
Desert Creatures by Kay Chronister
In a world grown desiccated and treacherous, one young woman will find salvation or become just another rot-lonely skull in the sand.
Nine-year-old Magdala and her father have been exiled from their home; they flee through the harsh landscape of the American West, searching for refuge. As violence pursues them, they join a handful of survivors on a pilgrimage to the holy city of Las Vegas, where it is said that vigilante saints reside, bright with neon power. Magdala, born with a clubfoot, is going to be healed. But when faced with the strange horrors of the Sonoran Desert, one by one the pilgrims fall victim to a hideous sickness — leaving Magdala to fend for herself. After surviving for seven years on her own, Magdala is tired of waiting for her miracle. Magdala turns her gaze to Las Vegas once more, and this time, nothing will stop her. She recruits an exiled Vegas priest at gunpoint to serve as her guide, and the pair form a fragile alliance as they navigate the darkest and strangest reaches of the desert, on a journey that takes her further from salvation even as she nears the holy city. With ferocious imagination and poetic precision, Desert Creatures is a story of endurance at the expense of redemption. What compromise does survival require of a woman — and can she ever unlearn the instincts that have kept her alive?
Combining the subversive inventiveness of Inland by Téa Obreht with the eco-surrealism of Jeff Vandermeer’s Dead Astronauts and the themes of survival and morality in Cormac McCarthy’s The Road, award-winning short fiction writer Kay Chronister transfigures genre and the myth of the West in this stylish and original debut novel.
2300 AD by Colin Dunn
Three hundred years from now, humanity is claiming worlds far from
Earth. Despite nearly destroying itself in the Twilight War, despite all
the wars since, humanity has held on and kept its dream alive. 2300AD
is the story of that dream, as humanity reaches for the stars.
The Tale of Princess Fatima, Warrior Woman: The Arabic Epic of Dhat Al-Himma translated by Melanie Magidow
Published in English for the first time, and the only Arabic epic named for a woman, The Tale of Princess Fatima recounts the thrilling adventures of a legendary medieval warrior universally known throughout the Middle East and long overdue to join world literature’s pantheon of female heroes.A Penguin ClassicA fearsome, sword-slinging heroine who defeated countless men in stealth attacks on horseback, Dhat al-Himma, or Princess Fatima, was secretly given away at birth because she wasn’t male, only to triumph as the most formidable warrior of her time. Known alternately as “she-wolf,” “woman of high resolve,” and “calamity of the soul,” she lives on in this rousing narrative of female empowerment, in which she leads armies of more than seventy thousand men in clashes between rival tribes and between Muslims and Christians; reconciles with her father after taking him prisoner; and fends off her infatuated cousin, who challenges her to a battle for the right to marry her. Though her cousin suffers an ignominious defeat, he impregnates Fatima against her will and, when she gives birth to a Black son, disowns his own son, who also grows up to be a great warrior, eventually avenging his mother’s honor. The epic culminates in a showdown between Fatima and another formidable warrior woman, and earns Fatima a place alongside the likes of Circe, Mulan, Wonder Woman, Katniss Everdeen and other powerful women.
Feed Them Silence by Lee Mandelo
Lee Mandelo dives into the minds of wolves in Feed Them Silence, a novella of the near future.What does it mean to “be-in-kind” with a nonhuman animal? Or in Dr. Sean Kell-Luddon’s case, to be in-kind with one of the last remaining wild wolves? Using a neurological interface to translate her animal subject’s perception through her own mind, Sean intends to chase both her scientific curiosity and her secret, lifelongdesire to experience the intimacy and freedom of wolfishness. To see the world through animal eyes; smell the forest, thick with olfactory messages; even taste the blood and viscera of a fresh kill. And, above all, to feel the belonging of the pack.Sean’s tireless research gives her a chance to fulfill that dream, but pursuing it has a terrible cost. Her obsession with work endangers her fraying relationship with her wife. Her research methods threaten her mind and body. And the attention of her VC funders could destroy her subject, the beautiful wild wolf whose mental world she’s invading.
Nona the Ninth by Tamsyn Muir
Her city is under siege.
The zombies are coming back.
And all Nona wants is a birthday party.
In many ways, Nona is like other people. She lives with her family, has a job at her local school, and loves walks on the beach and meeting new dogs. But Nona’s not like other people. Six months ago she woke up in a stranger’s body, and she’s afraid she might have to give it back.
The whole city is falling to pieces. A monstrous blue sphere hangs on the horizon, ready to tear the planet apart. Blood of Eden forces have surrounded the last Cohort facility and wait for the Emperor Undying to come calling. Their leaders want Nona to be the weapon that will save them from the Nine Houses. Nona would prefer to live an ordinary life with the people she loves, with Pyrrha and Camilla and Palamedes, but she also knows that nothing lasts forever.
And each night, Nona dreams of a woman with a skull-painted face…
Slaying the Dragon: A Secret History of Dungeons & Dragons by Ben Riggs
Role-playing game historian Ben Riggs unveils the secret history of TSR— the company that unleashed imaginations with Dungeons & Dragons, was driven into ruin by disastrous management decisions, and then saved by their bitterest rival.Co-created by wargame enthusiasts Gary Gygax and Dave Arneson, the original Dungeons & Dragons role-playing game released by TSR (Tactical Studies Rules) in 1974 created a radical new medium: the role-playing game. For the next two decades, TSR rocketed to success, producing multiple editions of D&D, numerous settings for the game, magazines, video games, New York Times bestselling novels by Margaret Weis, Tracy Hickman, and R. A. Salvatore, and even a TV show! But by 1997, a series of ruinous choices and failed projects brought TSR to the edge of doom — only to be saved by their fiercest competitor, Wizards of the Coast, the company behind the collectible card game Magic: The Gathering.Unearthed from Ben Riggs’s own adventurous campaign of in-depth research, interviews with major players, and acquisitions of secret documents, Slaying the Dragon reveals the true story of the rise and fall of TSR. Go behind the scenes of their Lake Geneva headquarters where innovative artists and writers redefined the sword and sorcery genre, managers and executives sabotaged their own success by alienating their top talent, ignoring their customer fanbase, accruing a mountain of debt, and agreeing to deals which, by the end, made them into a publishing company unable to publish so much as a postcard.As epic and fantastic as the adventures TSR published, Slaying the Dragon is the legendary tale of the rise and fall of the company that created the role-playing game world.
The Stars Undying by Emery Robin
A spectacular space opera debut perfect for readers of Ann Leckie’s Ancillary Justice and Arkady Martine’s A Memory Called Empire, inspired by the lives and loves of Cleopatra and Julius Caesar.
Princess Altagracia has lost everything. After a bloody civil war, her twin sister has claimed not just the crown of their planet Szayet but the Pearl of its prophecy, a computer that contains the immortal soul of Szayet’s god. Stripped of her birthright, Gracia flees the planet — just as Matheus Ceirran, Commander of the interstellar Empire of Ceiao, arrives in deadly pursuit with his volatile lieutenant, Anita. When Gracia and Ceirran’s paths collide, Gracia sees an opportunity to win back her planet, her god, and her throne…if she can win the Commander and his right-hand officer over first.
But talking her way into Ceirran’s good graces, and his bed, is only the beginning. Dealing with the most powerful man in the galaxy is almost as dangerous as war, and Gracia is quickly torn between an alliance that fast becomes more than political and the wishes of the god — or machine — that whispers in her ear. For Szayet’s sake, and her own, Gracia will need to become more than a princess with a silver tongue. She will have to become a queen as history has never seen before — even if it breaks an empire.
Thank God It’s Friday by Neoul Shim
Thank God It’s Friday is a collection of short stories by Korean author Neoul Shim.
As the winner of 2019 SF Award Korea for short stories, Shim has been critically lauded for his broad imagination and creativity.
Thank God It’s Friday contains four stories taking place in present-day or near future version of Korea, that are an accurate portrayal of the youth of the era.
With the use of science fiction and fantasy elements, Shim turns everyday irrationalities into creative stories.