Forty years ago, Champions: the Super Roleplaying Game was inspired by off-the-leash newsstand comics full of weird and headstrong creators. No one knew where a story was going, and what “heroic” meant changed constantly. That’s why it was the first role-playing game to hand you and a few friends a creative studio, rather than a constructed genre package.
This book presents an exploration of those first-generation texts as envisioned and redesigned by Ron Edwards, long-time Champions player, co-founder of the Forge, publisher at Adept Press, and author of diverse role-playing games. It contains all of the rules you need to create and play any hero and villain you can think of, procedures for the Now so your play-experience is a cutting edge rather than a railroad; and a nonstandard, in-depth examination of superhero comics informed by professionals and insiders.
Like the original game, this one isn’t a setting or a quantitative breakdown of a genre. It’s for your own superhero comics experience. However you want it! Silly or not silly, cool or not cool, retro or contemporary, appropriate or inappropriate, safe or edgy, relevant or not relevant. Never mind what some franchise pays for, what a fanbase demands, or what the experts pontificate about.
This is your studio. Let’s see what you make with it!
Welcome to Flood City, the last inhabitable place left above the waters that cover Earth. It’s also the last battleground between the Chemical Barons, who once ruled the planet and now circle overhead in spaceships, desperate to return, and the Star Guard, who have controlled the city for decades.
Born and raised in Flood City, Max doesn’t care about being part of either group. All he wants is to play his music with the city band, keep his sister from joining the Star Guard, and be noticed by his crush, the awesome drummer Djinna.
Meanwhile, Ato, a young Chemical Baron, has joined his crew for what was supposed to be a routine surveillance mission, only things go from bad to worse between unexplained iguanagull attacks and the discovery of deadly schemes. Ato’s just trying to stay safe, keep his twin brother alive, and not hurt anyone. So when his commander prepares to wipe out Flood City completely, Ato must decide just how far he’ll go.
As Max’s and Ato’s paths collide, it changes everything. Because they might just be able to stop a coming war. But can two enemies work together to save Earth?
The most relevant science fiction release of 2020 by three award-winning authors “In a moment, in the twinkling of an eye, at the last trump: for the trumpet shall sound, and the dead shall be raised incorruptible, and we shall be changed.” ― First Corinthians 15:52 From New York Times bestselling author, Harry Turtledove, critically-acclaimed novelist, James Morrow, and Nebula Award finalist, Cat Rambo, comes a masterful anthology of three sensational novellas depicting a dark fictional future of the United States. And the Last Trump Shall Sound is a prophetic warning about where we, as a nation, may be headed. Mike Pence is President of the United States after years of divisive, dogmatic control by Donald Trump. The country is in turmoil as the Republicans have strengthened their stronghold on Congress, increasing their dominance. And with the support of the Supreme Court, more conservative than ever, State governments become more marginalized by the authoritarian rule of the Federal government. There are those who cannot abide by what they view as a betrayal of the nation’s founding principles. Once united communities break down and the unthinkable suddenly becomes the only possible solution: the end of the Union. The authors’ depiction of a country that is both unfamiliar and yet unnervingly all too realistic, make you realize the frightening possible consequences of our increased polarization―a dire warning to all of us of where we may be headed unless we can learn to come together again.