Amanda Downum’s 2009 debut novel The Drowning City, first of the Necromancer Chronicles, takes us to the exotic city of Symir, a city balanced between ocean, river, and volcano. As the city’s sobriquet “The Drowning City” suggests, water has a slight edge over fire at present. To necromancer Isyllt Iskaldur, who has spent three weeks sailing from her homeland of Selafai, the Drowning City is exciting and novel. Most importantly it’s a potentially useful catspaw in the ongoing struggle between Selafai and the Assari Empire.
For the people who live in Symir, the city isn’t exotic at all. It’s home. And as convenient as it would be for Isyllt and her spymaster boss if the Symirians were willing to become naive pawns in the Selafian plots, the Symirians have their own complex relationships with the Empire of which they are a reluctant part. They have no intention of playing along with Isyllt’s cunning plans.
In fact, the locals have their own cunning plans and Isyllt will be doing quite well to survive contact with them.