L. Douglas Garrett, George Macdonald, and Steve Peterson’s1 1985 Danger International is a modern-day roleplaying game (modern per 1985), intended to cover adventures set “from 1945 to the year
2000 and beyond.” Published by Hero Games, Danger International (or “DI” as it was known to aficionados) is a descendent of the rules pioneered in 1981’s Champions.
And what did one find in the box? First, that there was no box. Danger International replaced the box sets of previous Hero Games, games with a 174-page perfect-bound text2 (176 if you count the ads).