Sword & Sorcery
Swords of the Serpentine
By Kevin Kulp & Emily Dresner
Kevin Kulp and Emily Dresner’s Swords of the Serpentine1 is a fantasy roleplaying game (RPG) set in Venice Eversink, an entirely fictional secondary world fantasy city that is simultaneously a geological mystery, a thriving trade community, and the living embodiment of a goddess. Core mechanics are based on Robin Laws’ Gumshoe game engine. The game emulates the heroic fantasy of Howard, Leiber, Lackey, and Pratchett.